Possibility of win by bombing enemy base with bombers.ġ8. Plane repair and ammo recharge on captured or own airfields.ġ7. Takeoffs and landings on airfields, aircraft carriers and water (for hydroplanes)ġ6. Gunner view, optional manual gunner control.ġ4. Cockpit view (for all fighters, soon for bombers), bombsight, view from the bomb or torpedo.ġ3. Choose your plane, ammo type, bomb loadout etc before or in the process of battle.ġ1. Even if you was rammed by idiot teammate or crashed in first minute - just jump to another plane.ĩ. Free repair of planes in hangar over time.Ĩ. Higher tier planes can be destroyed by lower tier because there is no artificial hit points boosting (no static hp bars)ħ. Battle result depends from personal skill. You dont need to buy dozens of hangar slots for planes and re-train crews using real money.Ħ. Any crew from hangar can be trained to fly any plane simultaneously. Main hangar unit - crew, not slot for the plane. New planes that will be introduced in next patches will be available immediately, without grinding.ĥ. After new level you can buy all planes of that rank. Leveling system in which you level not specific plane trees, but overall nation level. Combat altitude only limited by plane ceiling characteristics.Ĥ. Atmosphere is not limited by vertical artificially. Different battle modes with different tasks and objectives.Ģ. What War Thunder have, and World of Warplanes doesn't:ġ. Sorry for mistakes, I learned English in teh Internet s. My brief translation from russian compilation.
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